Brave, for chickens.

Chickenpen Studio is a small independent game studio. We take on the builds that look like too much work, then we finish them.

The Chickenpen rooster and hen, staring straight ahead
Work

One game, built properly.

We take on few things at a time and give them room. Here is what is on the bench right now.

FoxHunt

In development

A year-long hunt across the real world.

A few players are foxes. Everyone else is hunting them — by phone, on foot, across whole cities and countries.

No arenas and no lobbies. The map is wherever you happen to be standing, and the fox is a real person somewhere out there.

Visit foxhunt27.com

The FoxHunt radar screen, showing hunters closing in Fox view — the radar
The FoxHunt compass screen, pointing toward a fox Hunter view — the compass
Approach

Three things we care about.

The hard parts

Shared live state, thousands of players moving at once, one clock everybody agrees on. That is usually the interesting bit, so we start there.

Fair by design

If a rule can be gamed, it is not a rule yet. We build the enforcement at the same time as the feature, never after it.

We finish things

Starting is the easy part. The last ten per cent is where a game is won or lost, and that is where we spend our time.

Studio

Small on purpose.

Chickenpen Studio is a small independent game studio. We like problems that have to be solved from scratch, and we are happy for the next thing to look nothing like the last one.

  • Making Games, mostly for phones
  • On the bench FoxHunt

Say hello.

Got an idea that needs building, or just want to know how any of this works? We read everything.

hello@chickenpen.studio